I had to make a 3d model of a temple from a picture. I had to identifty the elements that make up the 3d model. I also have to explain how 3d models are positions.
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| This is making the pillars and making them ridged and thinner at the top of the pillar |
I made the base out of different size cuboids and raised each one. I made one pillar by making a cylinder and making every other edge at the top go in towards the centre. I then made tyhe whole top of the pillar smaller than the bottom.
| Im making the top of the piller and lining it up with the box on top. |
I made another cyliner and made one side a lot smaller to represent a cone like shape. I then lined it up with the pillar and but a box ontop of that. I then copied the original pillar and made multiple of the same object. This is easier and makes it more precise so they all look exactly the same. Its also a lot faster than doing each one induvidially.
| Rotating the tops of the pillars and lining them up again |
After I'd done half the pillars I noticed the dark blue cone is the wrong way round. To fix it I selected them all and rotated them. This made then unlined so I had to line them all up again and make sure they wernt floating. To fix this I should have deleted them all and just done one and copied them again. I used the move rotate and scale tool doing this.
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| Shows finishing the pillars and making sure they are all there |
I carry on copying the pillars to get them all the way round. I made the base bigger to get the exact amount of pillars on each side.I also had to make the spacing right so I tried to make it the same just by looking at it.
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| Doing the roofing around the edges but not in the centre |
To make the roofing I made cuboids for the sides and front. At the front of the temple I noticed it was slanted. To get it slanted I made to cuboids and used the edit mesh tool to modify the shape of the cuboid.
I selected the edges on one side and edited them and scaled then down to a slant. I then do the same on the other side.
To present my work I needed to make it into an animation where I circle around it or zoom in. Something which shows the 3d aspect. To do this I had to create a free camera and set frames in different places. This will move the camera automatically between the frames smoothly and make it look like its going round the temple.








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