Textures
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| Material Browser selecting bitmap |
To make a 3d model look realistic and look like its meant to , you need to texture the object. I had to make a crate and make one look like a metal crate and a wooden one. I select diffuse colour and select bitmap on there.
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| The texture on the sphere |
When i select the texture that I've chose it puts it onto this menu. Before I put it on a model I have to select show shaded material in viewpoint.I then repeat for the second texture.
To make the texture mapped properly I had to modify it. On the modify list I need to select UVW Map and select the "Box" mapt

Here is the comparison between my bitmap and what it looks like on the object.








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